Solving a reduced sokoban problem using

Artificial Intelligence

ROLE: Prototyper/Programmer

ABOUT THE PROJECT

A single- and multi-agent AI for a variety of the Sokoban problem. The AI consist of a centralised planner using partially ordering of the goals and distribution of tasks to decentralised agents. For plan merging it uses classic resource allocation and multibody conflict resolution. This approach has shown great performance in all disciplines and fit the aim of creating a one size fits all AI.

Game designer, Programmer and Evil overlord...

Living in Lyngby, Denmark.

mike@archwrath.com